![]() ![]() ![]() The steps of this Instructable are generally sequential, however they are also written to be independent allowing you to focus on a particular feature you are trying to add to your game. With that in mind, we decided to focus this Instructable on describing steps to code different elements of our game in a general nature, and focus on features we would expect more advanced game developers will be interested in discovering. The challenge though, is that without proper comments in their code, it can at times be tedious to decipher. And there are many other advanced games available on Scratch to learn from. Scratch has a great community that encourages sharing of projects and allows one to "remix" any project that is shared to the public. They quickly learnt the basic elements of coding as we worked through all the tutorials and then took up the challenge to collaborate and develop their first serious game.įor our game we chose to create a retro-style, space invader themed, laser blasting game called Astro Fleet. My wife and I decided to incorporate the basics of coding into their homeschooling curriculum and we discovered what boundless creativity is wrapped up in the seriously user-friendly coding platform called Scratch. Looking back on the year of 2020, one of the good experiences I will remember, is embarking on a journey of discovering code blocks with my two sons (aged 7 and 9). This beginner Scratch game tutorial is designed to encourage learners to develop a desire to keep on developing their programming skills by designing more games in Scratch.This Instructable is aimed at someone with a moderate level of experience using the Scratch block-code platform and who is looking to create a slightly more advanced game. In creating this simple Scratch game, students are introduced to the computational thinking processes while exploring game design. This project based learning structure will introduce learners to coding, while giving them an exciting objective to work towards and produce. Students can easily test their code and debug problems with their code by having the script area and the stage both visible at the same time.īy learning to code through designing and creating computer games, learners can turn their love of playing games into a passion for making their own games to play and to share. These code blocks can be pieced together in the scripts area like clipping lego pieces together. Scratch makes it easy on learners who are just starting out on their coding journey by eliminating the need to write any code script, instead it uses code blocks that are grouped by category, such as Motion, Events, Controls, Sensing, and much more. Scratch is designed in a way that will interest the students and quickly have them engaged and excited with its bright colours and easy to use click, drag, drop and play formula. Children will learn that a game requires an objective and an outcome, while also learning about different predators, prey, and their habitats. They will explore coding blocks that will allow them to create movement, use touch sensors, use conditional statements, and more coding blocks that will prove useful in future coding projects. If the shark touches one of the fishes, the fish will disappear as if eaten by the shark! In creating this simple game, the learners will be introduced to the Scratch working environment. They will design a predator-prey style game where a shark sprite will move around the screen gobbling up a bunch of fish! Through creating this game, the learner will control the sprite by pointing to a place on the screen using the mouse, and the shark will then move towards it. This lesson is designed for younger learners who are beginners in using Scratch to create their own games. In this lesson, learners will be introduced to coding concepts and computational thinking by creating a simple computer game. In using Scratch, children are developing their computational thinking skills while having the ability to develop their own ideas and bring them to life. Scratch is an amazing way to introduce children to coding and instill an intrinsic motivation to use code in different ways, such as creating animated stories, interactive games, exciting simulations, and beautiful artwork. ![]()
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